by Nilesh Trivedi (@nileshtrivedi) on Monday, 29 July 2013

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Vote on this proposal
Status: Confirmed
Section
Crisp Talk

Technical level
Intermediate

Media

Objective

Learn about the best practices and latest research for physics simulation in the browser as well as some practical tips for games and science apps

Description

I have been working on interactive 2-d physics simulation in the browser by writing a pure-Javascript physics engine from scratch and have made good progress on it. Here is a sneak peek: http://t.co/lnpWf7gpbF

In this talk, I want to share my learnings on topics like numerical integration methods, rigid body dynamics, constrained dynamics and collision detection/response. I will also talk about the tradeoffs involved like accuracy vs. performance.

This should be interesting to people developing games or other simulation apps for the web. This will be a crisp talk so it will be very quick-paced and dense. I will provide a link to some demos in the coming weeks.

Requirements

Elementary knowledge of mathematics and physics but more importantly, a lack of fear for these. :)

Speaker bio

I am Nilesh Trivedi. I have been programming for last 15 years with various languages. Ruby and Javascript are my current favorites.

Currently based in Udaipur, I am now working on my personal projects.

Comments

  • 1
    [-] Sreekanth Vadagiri (@sreeix) 3 years ago

    Interesting, I have/had been dabbling in the same area. Would be interested to talk to you about your thoughts.

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